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| Supported Platforms Performance Hints Supported OpenGL Features Animation |
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GINO's built-in functionality provides the following benefits:
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Supported Platforms and FeaturesGINO/OpenGL programs require access to the OpenGL libraries on the installed platform. Under Windows this consists of two DLL's, OPENGL32.DLL and GLU32.DLL which reside in the SYSTEM or SYSTEM32 directory. On UNIX platforms, OpenGL is usually provided as a proprietary set of libraries or in the case of LINUX, the MESA implementation can be used. Under Windows, the performance of GINO/OpenGL programs depends on the installed graphics card and whether it provides hardware OpenGL acceleration or not. Most of the older graphics cards do not provide any acceleration, but GINO/OpenGL program will still work using the standard DLL's but at a slower pace. It is important to always use the latest set of graphics card drivers as they are regularly being updated by the manufacturers (usually with improvements!) GINO provides an interface to OpenGL through its 3D device drivers WOGL (on the PC) and GLX (on workstations). Existing GINO 2D and 3D graphics facilities are available using these drivers without program modification (except device driver nomination routine) often giving better performance where 3D graphics hardware is available. New GINO features in the form of lighting and texture mapping etc. are fully integrated into the GINO library through proprietary subroutine calls which interface to OpenGL functionality in the OpenGL drivers alone. Lighting and texture mapping is not simulated on non-OpenGL device drivers. Using a proprietary interface to the OpenGL functionality allows GINO to develop in parallel to OpenGL but also allows us to use any new 3D interface (eg. Direct 3D) without users having to change their applications. Please click here for a list of OpenGL features with their availability in the GINO library. |
PerformancePerformance of OpenGL programs can be improved in many ways, including those described below:
If performance or other problems persist, make sure that you have the latest video driver from the manufacturer - don't rely on the one supplied with the board as it will almost always be out-of-date. Alternatively, go to http://www.opengl.org/users/downloads where there is a Glsetup program to automatically analyze and download the latest drivers for most of the popular boards. |